<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Posts on Alex Here - Blog</title><link>https://blog.alexhere.me/posts/</link><description>Recent content in Posts on Alex Here - Blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sun, 10 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://blog.alexhere.me/posts/index.xml" rel="self" type="application/rss+xml"/><item><title>Netriders 2026</title><link>https://blog.alexhere.me/2026/05/10/netriders-2026/</link><pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate><guid>https://blog.alexhere.me/2026/05/10/netriders-2026/</guid><description>&lt;p&gt;Finished strong!&lt;/p&gt;</description></item><item><title>Netriders Prep &amp; Quick Break</title><link>https://blog.alexhere.me/2026/05/03/netriders-prep-quick-break/</link><pubDate>Sun, 03 May 2026 00:00:00 +0000</pubDate><guid>https://blog.alexhere.me/2026/05/03/netriders-prep-quick-break/</guid><description>&lt;p&gt;Been buried in Netriders competition prep lately—practicing my packet tracer, all that good stuff. It&amp;rsquo;s been a rush getting ready, but I&amp;rsquo;m happy with how it&amp;rsquo;s coming together.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ll be off the grid for a few days while the competition runs, so no new posts until I&amp;rsquo;m back. Wish me luck!&lt;/p&gt;</description></item><item><title>post recovery</title><link>https://blog.alexhere.me/2026/04/21/post-recovery/</link><pubDate>Tue, 21 Apr 2026 15:00:00 +0700</pubDate><guid>https://blog.alexhere.me/2026/04/21/post-recovery/</guid><description>&lt;p&gt;Hey everyone! Just a quick update from me.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ve been a bit under the weather this past week. I caught a little flu, unfortunately. Nothing too serious, but enough to slow me down a bit. I&amp;rsquo;m feeling much better now and getting back into the rhythm of things.&lt;/p&gt;
&lt;p&gt;On a brighter note, I finally watched &lt;em&gt;Project Hail Mary&lt;/em&gt; last week! What a film and if you&amp;rsquo;re into sci-fi with a good mix of humor and heart, I&amp;rsquo;d definitely recommend it. Without spoiling anything, let&amp;rsquo;s just say it reminded me why I love stories that blend science with human connection.&lt;/p&gt;</description></item><item><title>What I Learned About Infra Interviews Last Weekend</title><link>https://blog.alexhere.me/2026/04/14/what-i-learned-about-infra-interviews-last-weekend/</link><pubDate>Tue, 14 Apr 2026 10:00:00 +0700</pubDate><guid>https://blog.alexhere.me/2026/04/14/what-i-learned-about-infra-interviews-last-weekend/</guid><description>&lt;p&gt;Last Saturday I met up with a senior of mine who&amp;rsquo;d been grinding away at their infrastructure interview prep. We chatted and he started walking me through what he&amp;rsquo;d been studying—different scenarios, real interview questions he&amp;rsquo;d encountered, the whole process.&lt;/p&gt;
&lt;p&gt;I was honestly surprised by how realistic everything was. These weren&amp;rsquo;t textbook &amp;ldquo;what is TCP&amp;rdquo; questions. The scenarios had constraints, trade-offs, incomplete information. Just like actual industry production.&lt;/p&gt;
&lt;p&gt;What hit me hardest was realizing how hard this actually is. I&amp;rsquo;d assumed infra interviews were about knowing your tools and protocols. But watching my senior work through these scenarios, I saw how much it demands—systems thinking under pressure, knowing what to ignore and what to investigate first. It&amp;rsquo;s not just knowledge. It&amp;rsquo;s judgment.&lt;/p&gt;</description></item><item><title>Structural Similarity Index (SSIM)</title><link>https://blog.alexhere.me/2026/04/07/structural-similarity-index-ssim/</link><pubDate>Tue, 07 Apr 2026 16:08:00 +0700</pubDate><guid>https://blog.alexhere.me/2026/04/07/structural-similarity-index-ssim/</guid><description>&lt;h1 id="why-i-built-ssim-from-scratch-for-my-vss-project"&gt;Why I Built SSIM From Scratch for My VSS Project&lt;/h1&gt;
&lt;p&gt;I&amp;rsquo;ve been working on a project called Visual Secret Sharing (VSS) for my final project in uni. It&amp;rsquo;s been a deep dive, taking color images, breaking them into shares that look like static noise (or not), and then reconstructing them. Along the way, I hit a problem: how do you actually measure if your reconstruction is any good?&lt;/p&gt;
&lt;p&gt;Most developers instinctively reach for MSE or PSNR when evaluating image quality. I did too at first. The problem is they measure pixel differences, not what the eye actually notices. They&amp;rsquo;re simple to compute, sure, but they don&amp;rsquo;t match what our eyes actually see. And when you&amp;rsquo;re working on something as visual as image reconstruction, that&amp;rsquo;s a pretty big problem.&lt;/p&gt;</description></item><item><title>Hello, World! ᕕ(⌐■_■)ᕗ ♪♬</title><link>https://blog.alexhere.me/2026/03/31/hello-world-%E1%95%95_%E1%95%97/</link><pubDate>Tue, 31 Mar 2026 15:10:16 +0700</pubDate><guid>https://blog.alexhere.me/2026/03/31/hello-world-%E1%95%95_%E1%95%97/</guid><description>&lt;p&gt;Hey there! I&amp;rsquo;m Alex, and welcome to my little corner of the internet. This is my first post, so I figured I&amp;rsquo;d start with a quick introduction.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ve been thinking about starting a blog for a while now, and today I finally took the plunge. Why? Because I believe in sharing knowledge and experiences. We all learn from each other, right?&lt;/p&gt;
&lt;p&gt;If you want to learn more about me, visit my personal site at &lt;a href="https://alexhere.me"&gt;alexhere.me&lt;/a&gt;.&lt;/p&gt;</description></item></channel></rss>